Due to popular demand, episode 34 marks the start of a new Game Design series here on Mud & Blood. Rather than produce a bunch of dry episodes about the theory of game design (arguably only of interest to a small number of people), we’ve decided to actually design a game live on the show, debating and thinking aloud each step of the way. What we’ll end up with is a suitably muddy & bloody game which we’ll share when the process is complete. In this inaugural episode, we do the first step – worldbuilding. So grab your drink of choice and join us as we zero in on the creating the setting of Mud & Blood!
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Music: Berserkir by Danheim