59: Game Design 4 – Core Mechanics
Episode 59 is the fourth part of our Game Design series. We move on from the high level look at mechanics which we did in episode 46 to actually make a decision on the core mechanics. Join us as we talk about character elements, advancement, and dice!
You can view our OneNote notebook at mbcast.co/gamedesignworkbook
Show music is Berserkir by Danheim.
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