Episode 59 is the fourth part of our Game Design series. We move on from the high level look at mechanics which we did in episode 46 to actually make a decision on the core mechanics. Join us as we talk about character elements, advancement, and dice!
You can view our OneNote notebook at http://mbcast.co/gamedesignworkbook
To get in touch or discuss the show, you can find all of our social media links on our website: http://mbcast.co
If you like our show and would like to support us or get access to some exclusive content, we’re on Patreon – take a look at mbcast.co/patreon
Music: Berserkir by Danheim